Quest to Learn: Developing the School for Digital Kids (The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning)

Read * Quest to Learn: Developing the School for Digital Kids (The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning) by Katie Salen Tekinbaş, Robert Torres, Loretta Wolozin, Rebecca Rufo-Tepper, Arana Shapiro Á eBook or Kindle ePUB. Quest to Learn: Developing the School for Digital Kids (The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning) BBeste said Inspiring and good - but why is a book about lerning for digital kids not available as an e-book?. This book describes how the New York School Quest to Learn has been set up and how it works. Very inspiring for every educator and edupreneur! Chapeau to all people involved.For all e-readers heres the digital version: []. Very helpful William Hale A great resource for innovative school systems that we desperately need to peruse. I appreciate all the thoughtful work and I look forward

Quest to Learn: Developing the School for Digital Kids (The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning)

Author :
Rating : 4.94 (510 Votes)
Asin : 0262515652
Format Type : paperback
Number of Pages : 164 Pages
Publish Date : 2018-02-10
Language : English

DESCRIPTION:

She is a founding member of The School at Columbia University. About the AuthorRobert Torres has worked as a teacher, school principal, and education consultant since 1988. Her desire to bring new media technologies into the classroomprompted her to migrate from the classroom to the technologyteam at The School and later to the lead educational technologistposition at the Ross Institute, where she integrated technologyinto K--12 classrooms at both the Ross School in EastHampton and the Ross Global Ac

BBeste said Inspiring and good - but why is a book about lerning for digital kids not available as an e-book?. This book describes how the New York School Quest to Learn has been set up and how it works. Very inspiring for every educator and edupreneur! Chapeau to all people involved.For all e-readers here's the digital version: []. Very helpful William Hale A great resource for innovative school systems that we desperately need to peruse. I appreciate all the thoughtful work and I look forward to finding out more.. "Great Reference document." according to Chrissy C.. Great Reference document.

This research and development document outlines the learning framework for the school, making the original design available to others in the field. In their first semester, these students learned -- among other things -- to convert fractions into decimals in order to break a piece of code found in a library book; to use atlases and read maps to create a location guide for a reality television series; and to create video tutorials for a hapless group of fictional inventors. Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. Quest to Learn opened in the fall of 2009 with 76 sixth graders. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem space

She is a founding member of The School at Columbia University. Her desire to bring new media technologies into the classroomprompted her to migrate from the classroom to the technologyteam at The School and later to the lead educational technologistposition at the Ross Institute, where she integrated technologyinto K--12 classrooms at both the Ross School

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